

I’m skipping both and going for the Lisuan G100, if it drops soon this year.


I’m skipping both and going for the Lisuan G100, if it drops soon this year.


recently ripping/re-encoding my Blu-rays and DVDs.
Respect, I hope to see them seeded 🏴☠️, if you catch my drift


Thanks for the tips. I’ve read recommendations of the ASRock B650 instead of the board I opted for, which costs only slightly more. AFAIK the only downsides to the A620M are no support for PBO + Curve Optimizer and no RGB headers. Those don’t matter to me at all, since I don’t intend to overclock and have no need to make my PC look fancy, I look at the screen most of the time, and not what’s under the table :)… That said, I admit that the 7600X probably may have been a tiny bit overkill pairing with the board, but w/e, I like to live on the edge.
I opted for that Corsair PSU because I found a good deal and the fact that cable management (unless in areas where necessary) was and isn’t really a priority, so Fully or Semi modular it was. Other than that, no forethought was put into it.
EDIT:
Oh right forgot to mention that PcPartPicker’s estimated wattage also guided my PSU purchase, the total estimate was at 530W, so I just multiplied it by 1.25. I’m currently second-guessing my PSU choice now…


I kinda want an individual consumer-friendly, low-end/mid-end alternative that can run my games and video editing software for very small projects… so far I’m only eyeing the Lisuan G100, which seems to fit that bill…
This seems cool though, other than AI, it could be used for distributed cloud computing or something of that sort


Oh, right 🤦♂️… I missed the mark on that one. Point is, the CPU is pretty good for its intended audience and usecases.


If we’re to compare this entry-level CPU clearly designed by a newcomer company and honed for one or two niches, to the current top-of-the-line, catch-all CPU backed by a brand that has had decades in the processor game, then yeah obviously it’s not going to fare well. There’s still some merit to this type of CPU (like say, if the price is right) and it could pave the way for better iterations.
We don’t make the same comparison for the quality & efficiency of healthcare in the brands’ respective countries, now do we? :)


Among other things, Germany’s been quite strict about piracy, so they’ve been holding the L for a while now, and continue to do so…
average food delivery app experience


asking the real questions


my team, duh… It’s never my fault. Nope, never. Never once.
whatever you do, do not, BY ANY MEANS, think about visiting this site that, among other things, links to full, pirated, de-DRM’d games that are better experienced in their entirety without an intermediary platform like Steam, Epic Games, etc… DO NOT GIVE THE THOUGHT EVEN A MICROSECOND! This would totally be morally equivalent to “the bad stuff” that good wholesome companies that do mere totally excusable “oopsies”.
Gamers will unite to thwart cheaters and staunchly have their demands for balance changes met but will turn the other cheek on racism, sexism, ableism, etc… with the reasoning being “cuz muh free speech”, both in-game and on social media platforms.
as an alternative, I recommend Yewtube (not to be confused with the Invidious instance with the same name):
https://github.com/mps-youtube/yewtube
It’s a TUI application that streams the music to mplayer, VLC or MPV depending on your preference. It can also handle playlists/albums.


Basically, in TF2, Demoman (one of, if not, the most mobile characters in the game) has a Sticky Launcher. You shoot a bunch of Sticky Bombs that stick to (almost) any surface, and they stay there until detonated manually by the Demoman. Each sticky bomb has the same “arm time” (the time it takes for them to be detonate-ready), when you position yourself close enough to your own sticky bomb and detonate, you are sent flying. The more stickies, the faster. But, you take damage. A lot. So that’s where the Sticky Jumper comes in. You trade self-damage for no-damage on yourself or other players, but you’re allowed to be sent flying anyway. Here’s what that looks like in the source material:
https://www.youtube.com/watch?v=_2npOdkZVKU
So, the idea is to take that and somehow translate it into 2D, with some creative liberties along the way. The only problem is that I want to somehow lessen the learning curve while also making it rewarding for players to master traversal with this mechanic. It’s not hard to use it in TF2, but it’s very hard to use it to its full potential (enter “Trimping”, “Sticky Pogo-ing”, etc…).


Looks awesome! Keep it up.
Java but in an alternate universe (with Microsoft’s trademarked cursetm that follows everywhere). Auto-properties/properties to reduce boilerplate, extension methods, simplified exceptions (I don’t care about being explicit about checked/unchecked exceptions, I just want to throw em and catch em whenever I feel like it! Then again, other languages don’t want you to care about any of that either), Linq and access to the wonderful world of the GAME DEV ecosystem (Unity, Godot). Anything other than that is just splitting hairs at this point.

I used to play it on mobile on lunch times during my middle school days, this was back when it first released or something… I’ve never gotten past the 3rd level (or 2nd if I remember correctly), so I recently decided to give it my best shot and tie up loose ends… And so, those ends have been finally tied up and I can finally rest easy… Took me a total of 11.5hrs lol.
worth mentioning that a FOSS clone exists of this game called Open Hexagon:
https://github.com/vittorioromeo/SSVOpenHexagon
might try to beat it one day lol… if you thought Super Hexagon was insane, wait till you see what OH has in store…
There’s this one Flash game that was basically only ever featured in one Flash game website (AFAIK), it played almost exactly like Swords and Sandals (it’s a clone that’s got nothing to do with the original series), but with this one, you could also choose to be an anthropomorphic animal and you start off with a fish for a weapon. It seemingly vanished from the face of earth, it’s probably not even in the Flashpoint Archive…
That said, I’ve found most Flash games I played back in the Flash heydey by complete accident (e.g. via YouTube recommendations), games like Chasm, Haunted House, The Farmer, Nightmares, The Adventures Series, except for this one for whatever reason.
I never really began a wild goose chase over this one, but it still lives in the back of my mind sometimes… But I did make it my mission to document flash games I used to play in case I want to ever revisit them lol.