- 26 Posts
- 21 Comments
Supreme@reddthat.comto Virtual Reality@lemmy.world•Valve Launches Steam Link On Pico Headsets & Vive Focus VisionEnglish1·5 days agoHave you tried WiVRN?
“inverted commas”? single quotes?
Samara Cyn is so talented, love her track with Smino. Looking forward to her next project.
Supreme@reddthat.comOPMtoDoohickey Corporation - home of the gadgets, gizmos, and thingamajigs@reddthat.com•The Boinger boinging at maximum efficiency8·11 days agoHe’s wearing Corporation approved state of the art Safety Slippers™️ of course
Supreme@reddthat.comto Virtual Reality@lemmy.world•VR Forever Awards Kicks Off “Largest Ever” SteamVR Festival TodayEnglish1·13 days agoYeah, the issue is I feel like there’s a significant population that bought VR for Alyx, lol. I can concede there aren’t a lot of AAA VR options, but it’s just frustrating to see great indie VR games not be recognized.
Supreme@reddthat.comto NBA@lemmy.world•NBA's European league could launch in '27 or '28English2·13 days agoEurope will soon have the opportunity to be blessed with local blackouts, how exciting.
On a serious note, kind of interesting basketball is getting big enough to launch another league. Makes sense with all the new international stars I guess.
Supreme@reddthat.comMtoDoohickey Corporation - home of the gadgets, gizmos, and thingamajigs@reddthat.com•this thing7·13 days agoAh, the articulated lizard prototype, very innovative.
Supreme@reddthat.comtomicromobility - Bikes, scooters, boards: Whatever floats your goat, this is micromobility@lemmy.world•Rivian’s e-bike leaks ahead of next month’s announcementEnglish8·13 days agoI wonder, how strong is the ebike market? I feel like I see more of them now than ever before, but maybe that’s just because I have one.
Supreme@reddthat.comto Virtual Reality@lemmy.world•VR Forever Awards Kicks Off “Largest Ever” SteamVR Festival TodayEnglish4·13 days agoNice, I’ll have to check it out and pick up something new, been looking for some new VR stuff to get into. I feel like it’s much harder to find new VR games than flat games. Feels like the Steam interface could be improved in this respect. Also probably doesn’t help that all the online discourse around VR is that there’s nothing worth playing except Alyx.
Supreme@reddthat.comto Anime@ani.social•"Clevatess" Season 2 Announced with New IllustrationEnglish2·13 days agoNice, decided to watch season 1 because Crunchyroll was spamming it on the UI (and I was bored) and the premise was more interesting to me than I expected. Haven’t watched the season finale yet but the previous episode makes me wonder where the story’s gonna go.
Supreme@reddthat.comto PC Gaming@lemmy.ca•Sonic Racing: CrossWorlds demo out now on Steam, if anyone wants to try itEnglish4·14 days agoMan, new age Sonic R would go crazy
Supreme@reddthat.comto Fuck Cars@lemmy.world•Rented e-bicycles more dangerous than e-scooters in citiesEnglish3·17 days agoFrom the study:
Although, our findings suggest that e-scooterists may be safer than e-cyclists in urban environments, we only considered crashes involving injured riders using a shared system in a few European city centers in one year. We also assumed that underreporting—an important and well-documented issue especially for micromobility—affects e-scootering and e-cycling equally. Furthermore, the relatively small number of e-cyclist injuries in some of the studied cities (and the absence of reported e-bicycle injuries in two cities) highlights the limitation of the dataset and introduces a degree of uncertainty into the injury rate comparisons. We did not consider whether post-crash consequences and injuries may be more severe on an e-bicycle (where the rider seats higher and dismounting may be harder) than on an e-scooter. It is important to acknowledge that injury data were self-reported by users. However, in the context of this study, where users had no clear incentive to misrepresent injuries, we believe the potential for misreporting is limited. Finally, we assumed the two customer populations to be equivalent. Therefore, while our study is enough to challenge the current scientific literature portraying e-scootering as riskier than cycling, our study does not provide conclusive evidence that one vehicle is safer than the other.
Supreme@reddthat.comto Fuck Cars@lemmy.world•Rented e-bicycles more dangerous than e-scooters in citiesEnglish7·17 days agoInteresting study. I’m no statiscian but the number of ebike crashes vs escooter crashes anaylzed is wildly different - 35 vs 686. The article says it’s still statistically significant, but I can’t help feel weird about comparing 3 ebike crashes and 156 escooter crashes in Liverpool.
Supreme@reddthat.comto Virtual Reality@lemmy.world•Steam Link VR for Meta Quest on Linux now appears to work in the latest updatesEnglish1·20 days agoWell, I haven’t actually used it myself since I run a wired headset, but I have heard good things about it, and I’ve had a better experience with Monado than SteamVR, and Wivrn is based on Monado. I think it’s worth checking out: https://lvra.gitlab.io/docs/fossvr/wivrn/
Supreme@reddthat.comOPto New Communities@lemmy.world•Fighters - A community to discuss fighting games and the FGCEnglish1·20 days agoWow, I am not sure how I didn’t find this one…
Maybe I’ll just use that one then.
Supreme@reddthat.comOPMto Fighting Games!@reddthat.com•2XKO's 'simple' controls continue to befuddle even veteran fighting game players despite being nearly identical to Marvel Tokon'sEnglish1·20 days agoThe “simple” controls really do end up feeling a bit more complex when you have multiple special buttons. Honestly the control scheme feels really tailored to pad in general.
Supreme@reddthat.comto NBA@lemmy.world•Buzzer-heave misses won't affect NBA player statsEnglish2·20 days agoI don’t think a heave is ever going to be a game deciding shot though really, so I don’t think it matters much. I see it as being purely better for spectators and players - players don’t worry about harming their stats, and spectators get the chance to watch a full court heave go in.
Supreme@reddthat.comto Virtual Reality@lemmy.world•Steam Link VR for Meta Quest on Linux now appears to work in the latest updatesEnglish2·20 days agoHave you tried Wivrn?
Supreme@reddthat.comto Virtual Reality@lemmy.world•Meta hid harms to children from VR products, whistleblowers allegeEnglish2·23 days agoI remember seeing something similar, but from a quick search it seems that there’s a few conflicting studies. This one says it affects balance though, I think:
The acquisition of postural control is an elaborate process, which relies on the balanced integration of multisensory inputs. Current models suggest that young children rely on an ‘en-block’ control of their upper body before sequentially acquiring a segmental control around the age of 7, and that they resort to the former strategy under challenging conditions. While recent works suggest that a virtual sensory environment alters visuomotor integration in healthy adults, little is known about the effects on younger individuals. Here we show that this default coordination pattern is disrupted by an immersive virtual reality framework where a steering role is assigned to the trunk, which causes 6- to 8-year-olds to employ an ill-adapted segmental strategy. These results provide an alternate trajectory of motor development and emphasize the immaturity of postural control at these ages.
Why do you think you have to jump through hoops? These are the steps to do it if your distro has it packaged:
Also, I’ve seen a lot of people report significant problems with Steam Link VR on Linux.