

I’ve been playing Disco Elysium for a few months, a few hours here and there on weekends.
It’s so interesting. I don’t usually play games that are so clearly based on tabletop RPGs.
There are obvious rolls, but also lots of passive rolls that happen behind the proverbial GM screen you might not notice if you’re not used to TTRPGs.
There are also clever ways to “no, but” after failed rolls. Situations where a game master would just want to railroad the players into success, for the benefit of the narrative. Having been in that position, I respect the way this is pulled off.
I also enjoy the options for doing completely unhinged things. Obviously counterproductive things that may bring up a “you can certainly try” or a “sure, why not?” at the table.
In terms of accessibility the interface text gets pretty big, the highlighting for points of interests isn’t bad at all and the voiceover for speech is very nice, even if a lot of text ends up not being read.
This is essentially a point and click game, so I ended up having to buy a vertical mouse for it.
Overall, it’s been a great experience. I’m into it.













Interesting. Academic, like the rest of the video, but definitely interesting!