The baby boom in the USA was a real demographic phenomenon but every “generation” after that gets fuzzier to the point where its now just rage bait nonsense or just a proxy term for complaining about changing fashions. Even within the Boomer cohort people had wildly different experiences growing up across such a large span. That said, every game studio I ever worked for was run by Gen X and Boomer aged people.
When they started in the industry it was small teams, tight budgets, a new frontier with a low bar to entry. Now it is highly corporate, capitalized, shareholder driven behemoth (like everything else). This transform happened when the millennial cohort was in our 20s, we had no influence on this, and it mirrored similar larger-scale transformations in the rest of society.
I’m fortunate in that I basically retired early, although I wouldn’t mind going back to work with a good group of people, even for cheap. Like the old days again. I still like the work I just hate the business. But it doesn’t matter, the whole industry is in ruins now.
I found the original blog post more educational.
Looks like these may be typosquats, or at least “namespace obfuscation”, imitating more popular packages. So hopefully not too widespread. I think it’s easy to just search for a package name and copy/paste the first .git files, but it’s important to look at forks/stars/issue numbers too. Maybe I’m just paranoid but I always creep on the owners of git repos a little before I include their stuff, but I can’t say I do that for their includes and those includes etc. Like if this was included in hugo or something huge I would just be fucked.