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Joined 3 years ago
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Cake day: June 24th, 2023

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  • More levels does not, by itself, mean more of anything else. In one system you can get fifty different skills, features, traits, abilities, etc at each level and in another you get one attribute point increased by one at each level up. It’s one of those things that is absolutely meaningless without the context of a lot of other information.

    That said, for the joke, Asian games tend to use a greater number of levels, either with smaller increases in power or they just don’t cap anything and let the numbers get bigger and bigger with little or no functional difference as long as you’re fighting things scaled to your level. A little stat boost every level then a special power after ten can be the same as one level where you get all that without the other nine congratulatory dings that don’t really mean much.








  • The biggest thing that irritates me from this is the implication that anybody is arguing for “historical accuracy” to medieval Europe in a setting that has dragons and goblins that shoot lightning from their fingertips. If, for whatever weird reason, the DM doesn’t want potatoes to exist that’s okay, but you’re not waiting for the Columbian exchange to bring them over from the Americas because the Americas don’t exist here. If you have a player character that’s a shape shifting sentient blob who casts illusions and is on a quest to seduce every milliner they can find then a plain tasting sausage made from fine ground questionable cuts of meat shouldn’t be seen as a stretch.

    Additionally, as someone who majored in History in college, I can assure you that most people insisting on “historical accuracy” on any one or two things they learned from a tweet or a tiktok about are almost definitely getting fifteen other things wrong in any given session.






  • PF2e actually exists because of D&D 5e. 5e is a streamlined and (most people believe) improved version of 3.5, which is exactly what PF1e is under a different label. But to appeal to their rebellious hipster demographic the new PF had to be different and innovative. So you get a bunch of overly complex rules for options and the sake of just being like D&D but still totally not D&D. The result is a decent game that definitely isn’t 5e because it intentionally trades off most of the streamlining that makes 5e more approachable for the sake of complexity and options.

    Basically it’s a bunch of pretentious hipster BS.



  • I used to be a repair tech for a company that makes postage meters and mail processing machines. Everything from a desktop stamping machine to big industrial sorters larger than some apartments I’ve lived in. I mainly worked on the big ones and the techs for the smaller machines liked to make fun of us for frequently defaulting to banging on stuff with hammers because we used the term “percussive maintenance” unironically. Also “four by four engineering,” used to describe employing a long wood 4x4 as a lever for lowering and raising the hundred and fifty pound gearbox from it’s inconveniently placed mounting on a certain model of inserter.