#WhatDidYouPlayMondays John Company

@boardgames @geekygoodies #boardgames
All other semi-cooperative #boardgames I know focus on a clearcut distinction between (semi-)good players and traitors, given by secret personal role/objective card(s). This game is innovative in that *everybody* is driven by personal gain, and the only reason players don’t screw each other over all the time is that people still need the company to stay afloat.
https://boardgamegeek.com/boardgame/332686/john-company-second-edition
Photo by @bladerunner007 on BGG.

  • ryedaft@sh.itjust.works
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    4 months ago

    Is a traitor mechanic semi-coop? I thought that was just unknown teams. I thought semi-coop where games like Republic of Rome where the game makes everyone lose but if you actually win then there’s a first winner. Or Fog of Love where both players, one player, or no players might win.

    Anyway, I played Istanbul which is a classic for a reason.

    Silver Eye was also excellent and a very worthy addition to the series.

    • Stefano "Foxy🦊" Volpe@social.edu.nlOP
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      4 months ago

      @boardgames @ryedaft BGG’s top games in the “Semi-coops” and “Traitor”
      categories do have some titles in common (from the Nemesis and Battlestar
      Galactica series) whose only mechanic that could possibly be seen as
      semi-cooperation is indeed (a certain version) of the traitor mechanic.

      The page on semi-coops indeed claims that there are several ways to implement
      them, and that the Grand Winner format (e.g., Republic of Rome, John Company) is
      but one of them. (1/2)

      • Stefano "Foxy🦊" Volpe@social.edu.nlOP
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        4 months ago

        @ryedaft @boardgames BGG classifies Battlestar Galactica as semi-coop. Maybe they see switching invisible teams only later in the game as a sufficient condition. This is indeed enough to have the same player cooperate at times (and not just to disguise their true intentions) and compete at others. Although I am not sure this matches their own definition:
        “[…] cooperating and competing with each other throughout the game, while
        trying to complete a common objective.”