• Airfried@piefed.social
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    7 days ago

    Project Hail Mary and not CG-stuffed? WHAT??? So they actually flew to the sun and found an actual rock alien in a huge space ship to film with? Because no, Rocky isn’t an actual puppet in every single scene. It’s mostly CG and so is the bubble around the guy. I despise this type of sensationalism so much because it spits and pisses on the work of dozens, if not hundreds of VFX artists doing heavy lifting to make movie magic happen. I haven’t watched Odyssey but I’ve seen all his other movies and Nolan himself said he’s heavily reliant on VFX in his acceptance speech at the VES awards 2011. This is a bunch of BS.

    • MadPsyentist@lemmy.nz
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      7 days ago

      Yeah Project Hail Mary was a good film but its bursting at the seems with computer generated graphics. The ship interiors, space, the planet, Rocky, Rocky’s ship, hell the fruit bowl is probably cg.

      • egregiousRac@piefed.social
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        7 days ago

        They had the full interior and most of the exterior as sets, but half the time walls and ceilings are removed to give space for the camera, lights, puppeteers, etc. It is full of CGI, but it all blends together seamlessly.

      • altphoto@lemmy.today
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        6 days ago

        They CGI-d all the actor’s balls. For whatever reason that was important for the message.

  • pachrist@lemmy.world
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    7 days ago

    Yes and no. Correlation is not causation. Movies cost so much that consumers have to be picky. As a cost/benefit are you more likely to get your money’s worth from the Odyssey or Moana 2? If Moana 2 had more practical effects would it be a better movie?

    A theater trip for a family of 4 can be ~$100. It is for my family where we live. That’s 1/3 the cost of a 55 inch TV, or a 65 inch TV at Black Friday, plus a big box of microwave popcorn.

    If you want people to see the poorly written, phone-it-in, low effort remakes these studios are intent on putting out, you have to price it accordingly, or everyone walking out of the theater says the same thing: “Wow. That wasn’t worth it.”

    People are still very willing to see well crafted, thought out, intentional pieces from direrectors or studios they trust to do a good job. It’s worth it.

  • GalacticGrapefruit@lemmy.world
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    7 days ago

    Hi, cinema nerd here. Both are hard work, and both are still art. What I think it really comes down to is the art style, and the actors’ response and training.

    CG-effects tend to force actors to imagine two very different things when they interact, leading them to ignore or otherwise misinterpret things the audience will see. While for some, depending on their training, this can be fairly natural (stage players have to interact with imaginary scenery all the time), film actors tend to expect costars and sets they can see and touch, and this does affect the way they act in small ways.

    What CG really helps with is it alleviates the burden on suited actors. Wearing a big bulky monster costume is a thing of the past for many lucky stunt actors, now that complex and difficult scenes that might require multiple takes can be done by a dude in a leotard and stilts instead of 80 lbs of yak hair.

    I will say, I am absolutely thrilled to see movies like the Mandalorian and Project Hail Mary making puppetry mainstream again. I love love love puppets.

  • IWW4@lemmy.zip
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    7 days ago

    This is just ridiculous. Movie goers don’t give a shit how hard it is to make a movie.

    • Rinzler@lemmy.world
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      7 days ago

      Agree even the puppets that are made for practical filming often get fully replaced with CGI anyway. Its just people like to hear practical even if it is not true.

    • HobbitFoot @thelemmy.club
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      7 days ago

      The inputs affect the outputs.

      Practical effects generally need to be planned before filming and that planning seems to both force restraint on the director and planning of the shot, which forces the director to decide on the visuals early in the process.

      Practical effects also generally helps the actors give better performances since there are more visual cues informing emotional states.

      There is also an uncanny valley that CGI can still fall in.

      I agree that audiences likely don’t care about the difficulty of the shot, but it seems to affect how audiences receive the output.

    • TargaryenTKE@lemmy.world
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      7 days ago

      I know you’re using hyperbole, but that’s just factually untrue. I know many avid moviegoers who care about the craft just as much as the final product itself. Is it every one of my friends? No, absolutely not, some will still go see whatever Disney or MCU schlock is being put out now simply because of the brand label, but that’s far from the general consensus. I’m aware that this is all anecdotal, but still, please try to overgeneralize a little less; the more frequently half-true opinions like that are spouted, the more likely it is that they become the truth (at least in the eyes of the big studios)

      • pleb_maximus@piefed.zip
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        7 days ago

        Not delivering some Disney or Marvel schlock doesn’t have to mean the movie has to be hard to make.

        As long as
        a) it works as a whole movie
        b) tells a compelling story
        c) doesn’t look like someone vomited on the screen
        I don’t care if it was made with practical effects or CGI.

        • TargaryenTKE@lemmy.world
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          7 days ago

          I don’t disagree with anything you said, and even if I did, you didn’t present your case with any unnecessary aggression, unlike that other guy. Good job buddy, you earn an A+ in “Talking respectfully to people” today 🙂

        • TargaryenTKE@lemmy.world
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          7 days ago

          Wow, wasn’t expecting that. You need any help removing that rose bush from your asshole? Because it’s clearly setting off some nerves and causing any rational parts of your brain to be replaced with unwarranted bouts of vitriol and rage. You should probably see a doctor before you lose any chance of becoming a respectable person ever again

        • velma@sh.itjust.works
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          7 days ago

          Who pissed in your coffee this morning? This is a conversation about movies. It’s not a big deal.

  • raspirate@lemmy.world
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    6 days ago

    “No CGI” is primarily dishonest marketing hype that actively minimizes the work of talented artists. Yes, they had a puppeteer steering a plastic ball around for Project Hail Mary, but they also replaced 100% of the practical ball with CG. Especially at a time when people are so opposed to AI because it devalues human art, I think it’s important to be aware of the other ways we devalue art that have nothing to do with AI.

    This fantastic YouTube series done by a career FX artist does an excellent job of dispelling the marketing hype and recalibrating the conversation around CGI in movies.

  • Binturong@lemmy.ca
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    7 days ago

    Backrooms deserves a nod on this point too, at very least. It’s got truly brilliant set design and execution, among many other really strong points.

  • Rinzler@lemmy.world
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    7 days ago

    It probably has more to do with the director and people wanting to see good movies in general.

    Watch this guy. Every modern movie you think was done practically probably has hundreds or thousands of CGI shots. Including moments where not a single practical thing is on screen. https://youtu.be/AFLcP-t0-kI

  • NigelFrobisher@aussie.zone
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    7 days ago

    Just waiting for the behind the scenes material on The Odyssey showing how they recreated the real longship entirely in CGI because it didn’t look right on the waves, and also added CGI dolphins while they were at it.

    • Albbi@piefed.ca
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      7 days ago

      Well if you’ve got no LAN, gotta get out of the house for entertainment. /dadjoke

      • P1k1e@lemmy.world
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        7 days ago

        I have passed this joke on to the nearest parent. They scrutinized it for 7 seconds, pulled a firearm from their pocket and shot themselves on the head…

        10/10 dad joke

  • ramble81@lemmy.zip
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    7 days ago

    This is also a good reason why I say late 80s/early 90s was peak cinema. Unique stories, practical effects and memorable music. I mean take 1993 alone: Jurassic Park, Schindlers List, The Fugative just to name a few.

  • NightShot@lemmy.world
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    7 days ago

    Am I the only one disturbed and not wanting to see this movie because of the vagina-eyed cyclops ?

  • ViatorOmnium@piefed.social
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    7 days ago

    Counterpoint, Godzilla Minus One was very well received and it’s 100% CGI. People aren’t against CGI, they are against shoddy work, which includes bad CGI.

    • egregiousRac@piefed.social
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      7 days ago

      Hail Mary had a ton of CGI too. You can’t tell because enough is real that the actor behaves like it is, the camera moves as if it is, and the artists know what real looks like.

      A major reason the first Transformers looks and feels as good as it does, even so long after it came out, is that the director has an incredible ability to imagine where something will be after the CGI pass. He could shoot entire action scenes with the camera behaving as if it was reacting to what actors did, not an empty street.

    • fartographer@lemmy.world
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      7 days ago

      Godzilla Minus One was directed by someone with a background in CGI. We don’t want movies made by people who care about the movie. We want movies made by people who care about how the movie is made.

      • Airfried@piefed.social
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        7 days ago

        Yeah, like actors. It’s definitely not as CGI as Shrek or Toy Story. I find it honestly really weird to call a live action movie “100% CGI” when there clearly are human actors on screen.

    • chuckleslord@lemmy.world
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      7 days ago

      One of the shoddy things that audiences really don’t like (even if they struggle to put a name to it) is flat, boring lighting that’s super nice for post. All of these movies don’t have that.

  • orca@orcas.enjoying.yachts
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    7 days ago

    The bean counters don’t seem to comprehend that the effort and work that goes into practical effects is part of the draw for people. Sure they go for the movie itself, but if it’s nothing but green screen the whole time, nothing feels truly at stake or at risk. You can’t convey the same intensity in CGI battles as you can in practical stunt work battles.

    It’s similar to how I hate my job as a programmer now that we’re all forced to use AI. “But your job is easier now” - in ways maybe, but part of why I liked my job was because I had to solve problems myself hands-on. I didn’t need a robot trying to solve all of the problems. When you remove those stakes and the learning through building, you remove the essence of what made it appealing for people.

    • Albbi@piefed.ca
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      7 days ago

      This describes why I love Lord of the Rings but hate The Hobbit.

      • Airfried@piefed.social
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        7 days ago

        Except, you know, LotR was had biggest CG battles in movie history up until that point and still ranks pretty high today. They definitely didn’t take the easy route by actually filming a lot of scenes outside while innovating on the CG front dramatically to make huge battles possible the likes of which were deemed nearly impossible at the time, though. There were some large innovations in the Hobbit movies too but they didn’t land. And yeah, too much green screens. They should’ve done it the hard way while still using just as much CG.

      • egregiousRac@piefed.social
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        7 days ago

        LOTR has tons of green screen and CGI. The Hobbit didn’t have the prep time that LOTR did, which meant they were figuring out what things looked like after shooting instead of before.

        Basically every great effect film had tons of pre-production. You can’t figure it out in post and have it land.

    • isleepinahammock@lemmy.blahaj.zone
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      7 days ago

      You can’t convey the same intensity in CGI battles as you can in practical stunt work battles.

      For this, I would contrast the space battles in older Star Trek series vs new ones. Back in the days when ships had to be physically modeled, space battles, except for the real series-defining ones, would have just a few space ships. You would probably know each ship by name and have seen some of its crew. They meant something. They seemed real. When you see a ship get destroyed, you’re just watching characters you saw earlier in the episode die. It makes the stakes feel real, as if these are real space ships crewed by actual people. But compare that to the battles seen in a show like Discovery. They’ll have massive space battles with giant armadas of nameless ships, none of which the audience cares at all about.

      I think there was a time when CGI was new and novel, and the ability to depict massive battles without hiring and costuming thousands of extras was truly revolutionary. But the novelty has worn off. Big still has its place, but battles shouldn’t be big just for the sake of being big.

  • ReCursing@feddit.uk
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    7 days ago

    That’s a conclusion you could draw but it’s hardly proof! The other cited were a film-length conclusion to a tv series, an unnecessary live action remake of an animated movie, and another superhero movie. Another conclusion one could draw is that people don’t want derivative crap and don’t care how it’s made or what the budget is if it’s a good film. Or you could conclude it’s a success of viral marketing, or…

    • zaphod@sopuli.xyz
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      7 days ago

      Yeah, I would rather say audiences are a little tired of the usual franchise stuff and unnecessary remakes.