hey@reddthat.com to Memes @ Reddthat@reddthat.comEnglish · 16 天前these people are the worstreddthat.comimagemessage-square125linkfedilinkarrow-up1802arrow-down139
arrow-up1763arrow-down1imagethese people are the worstreddthat.comhey@reddthat.com to Memes @ Reddthat@reddthat.comEnglish · 16 天前message-square125linkfedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.sociallinkfedilinkEnglisharrow-up4·16 天前Regular enemies are weak but annoying with how they just seemingly never stop spawning. Bosses are annoying because they constantly teleport or become immune to damage or require some gimmick that is not at all well telegraphed. The system for combat is good. The balance of the enemies in said combat is fucking ridiculous and pretty close to the worst I have seen.
minus-squareGameOverFlow@lemmy.ziplinkfedilinkarrow-up1·15 天前Yes, and the game explains itself very bad. (But is stil awesome because of other things)
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.sociallinkfedilinkEnglisharrow-up2·15 天前Oh no doubt. I hated Dragon’s Dogma 2 for a lot of super bad design choices and, while I see a number of little niggling design flaws in CD, it is basically what I actually expected from DD2. Just without pawns.
Regular enemies are weak but annoying with how they just seemingly never stop spawning.
Bosses are annoying because they constantly teleport or become immune to damage or require some gimmick that is not at all well telegraphed.
The system for combat is good. The balance of the enemies in said combat is fucking ridiculous and pretty close to the worst I have seen.
Yes, and the game explains itself very bad. (But is stil awesome because of other things)
Oh no doubt. I hated Dragon’s Dogma 2 for a lot of super bad design choices and, while I see a number of little niggling design flaws in CD, it is basically what I actually expected from DD2. Just without pawns.