• MurrayL@lemmy.world
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    2 hours ago

    It’s important to note that the mod is built for Half-Life: Source rather than the original version.

    I assume this was to allow for the more advanced NPC behaviours, but targeting a delisted and near-universally panned remake is certainly a choice.

  • Agent_Karyo@piefed.worldOP
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    3 hours ago

    I actually tried to do this in the OG GoldSource, but I could never get them to move to the next map. This was on the early maps (office complex), I was too busy trying to stay alive in the later maps.

    • Quetzalcutlass@lemmy.world
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      4 hours ago

      The furthest you can bring them in the base game is that part with the falling elevator. I had like 7-8 NPCs following me when I reached that spot.