Basically the title.

Do pictures really need a limit to how far you can zoom?

It annoys me to no end when there’s a larger image that I’d really like to zoom in to view a detail and I run into an arbitrary wall just too far away.

  • idunnololz@lemmy.worldM
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    1 day ago

    They do because you can pinch to zoom then double tap to zoom or vice versa. To disable one if the other is done first woild result in a confusing experience.

    • rants_unnecessarily@piefed.socialOP
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      1 day ago

      I don’t mean the other should be disabled. Just that the amount zoomed with the tap should not have anything to do with the amount you’ve zoomed, or how much you can zoom, with pinching.
      If you have pinched, of course you can tap to the next zoom or back to original if you are maxed. Or if you’ve tapped, sure you can continue by pinching.

      I don’t understand why the amounts are connected.

      All I want is that the maximum amount zoomed by pinching is removed.

      • idunnololz@lemmy.worldM
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        20 hours ago

        The logic for double tap to zoom is:

        If the current zoom is max, then set zoom to 1x otherwise increase zoom by some factor.

        For the sake of argument if the max zoom level is 1000x and it increases by 2 each time then it will take 500 double taps before you get back to 1x zoom.

        • rants_unnecessarily@piefed.socialOP
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          20 hours ago

          I see.

          Could the tap zoom max be set to a lower count than pinching so that it takes 2 (or what it is now) double taps to get to the max (say 3x), but you can continue zooming from there by pinching.

          If you double tap when the zoom is anything past 3x it goes to 1x.