1. Guns should retain a history of their owners. Would be cool to see how weapons get passed around.
  2. Proximity chat only mode. In duos and trios, would make it much more interesting trying to communicate with your team trying to decide what to do about other raiders.
  • Jumbie@lemmy.zip
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    2 months ago
    1. A bounty system so griefers have some type of deterrence. It would also open up a new type of raiding path: The Bounty Hunter.
    • Lennson@feddit.org
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      2 months ago

      That would be so dope. You can place a bounty on somebody’s head. Everyone has personal dog tags. Make a craftable bounty scanner so you can use it in-game to scan for players with bounties on their head. Extract with their dog tags and the money is yours. I really dig that idea.

      • Jumbie@lemmy.zip
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        2 months ago

        Caveat: Bounties cannot be placed unless a player has personally damaged you up to a certain amount of your health bar.

  • Sonotsugipaa@lemmy.dbzer0.com
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    2 months ago

    .2 would be unfeasible, teams of friends would have a huge advantage over autofilled teams by using third-party software (Discord, mostly) to talk;

    besides, at this point, is it even possible to find teams that don’t SOS?

    • mj_marathon@programming.devOP
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      2 months ago

      I thought about this. I think the game preventing you from muting would help a bit. But yeah, there are certainly still ways to abuse the system.

      I’m pretty consistently running into groups that dont SOS. Id say its like 60/40