- Guns should retain a history of their owners. Would be cool to see how weapons get passed around.
- Proximity chat only mode. In duos and trios, would make it much more interesting trying to communicate with your team trying to decide what to do about other raiders.
- A bounty system so griefers have some type of deterrence. It would also open up a new type of raiding path: The Bounty Hunter.
That would be so dope. You can place a bounty on somebody’s head. Everyone has personal dog tags. Make a craftable bounty scanner so you can use it in-game to scan for players with bounties on their head. Extract with their dog tags and the money is yours. I really dig that idea.
Caveat: Bounties cannot be placed unless a player has personally damaged you up to a certain amount of your health bar.
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.2 would be unfeasible, teams of friends would have a huge advantage over autofilled teams by using third-party software (Discord, mostly) to talk;
besides, at this point, is it even possible to find teams that don’t SOS?
I thought about this. I think the game preventing you from muting would help a bit. But yeah, there are certainly still ways to abuse the system.
I’m pretty consistently running into groups that dont SOS. Id say its like 60/40



