If you’re familiar with firearms you know what I mean. Maybe even if the entirety of your familiarity is from Call of Duty.
The cycle rate. The recoil is extremely slow. Every pistol except the Militech M-76e. They fire slow. They cycle slow. Follow up shots are slow. And that has bothered me since launch.
Where’s the Beretta 92 or Glock or 1911 with the quick follow up shots? Every pistol has the same weight to its action as a Deagle. Which I guess makes sense if they’re all made extra large to deal with the chromed out monsters of Night City. But it still bothers me. But it also doesn’t because many of those pistols are basically miniature rail guns. Especially tech pistols.
What are your thoughts?
Probably for gameplay balancing reasons, although maybe not a very good one. If the pistols were weak compared to all the other bigger calibers, players wouldn’t use them, so they made them like miniature rail guns, but now they are too powerful and you wouldn’t use an assault rifle for anything, so they made them slow, et voilà ! Good enough, we have to work on Panam’s butt polygons now.
A lot of the time I fall back into using a revolver. 5x the damage of any automatic with the same cycle rate. And I think a faster reload.
Panam’s butt polygons
Panam has the same butt as all other lady npc’s, it’s just that her pants are so tight and there are multiple sequences which show it off
There’s at least one mod to address this if you play on pc, called “Simply Improved Pistols”
I’m not at my computer at the moment but iirc there’s a pistol called “Dying light/night” that has a fast firing rate